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A UNIVERSE ON ITS WAY TO A REBIRTH


Bridging the gap between the old and the new universe: X³: Albion Prelude

A Bridge Between the Old and New X Universe
X³: Albion Prelude plays in a time between the old and the new X Universe. It shows a universe in flux, and prepares players for things to come. The old X Universe is passing; a new X Universe is about to be created.

War!
The X universe is undergoing a period of massive change. What started as a conflict of interest between the Earth and the races of the X Universe has now escalated into a full scale war. Play a part in a war scenario bigger than anything the X Universe has ever seen before!

Corporations Compete for Control of the Future
With the war as a backdrop, corporations are vying for power and are driving the X Universe in a new direction. A technological breakthrough will soon allow massive accelerators, forming highways in space and allowing the economy to expand on an unprecedented scale. Highways, a key feature of X Rebirth, are not yet ready, but you can see them being built and participate in the power struggles around the construction of much larger self sustaining economies.

Feature overview
  • A new plot throws you into the power struggle between corporations at a time of war.
  • More than 30 new ships and stations
  • New Stock Exchange feature allows advanced investment strategies
  • Improved graphics quality setting for high end machines
  • Improved UI introducing charts to visualize economic developments
  • Support for head tracking

  • Note: X³: Albion Prelude will not be compatible with Save Games from X³: Terran Conflict.

    Available on Steam
    X³: Albion Prelude will be available December 15th on Steam for direct download in English, German, and French languages (voice) and Italian (text only).
    If you buy the X: Superbox, or already own it, X³: Albion Prelude will be available as a free download via Steam.

    Available for Mac
    A standalone version of X³: Albion Prelude will be available from the MAC Appstore and Deliver2Mac soon.

    NEWS

    21.Jun.22 Update 5.10 Hotfix 3 released
    We don't usually create a news item for every hotfix, but we're making an exception for 5.10 Hotfix 3 of X4: Foundations, which was released today....

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    03.Jun.22 Wiki temporarily unavailable
    We regret to inform you that our X-Wiki is temporarily unavailable for technical reasons. It will be out of action over the coming weekend, including Monday which is a public holiday in Germany, and we will update you on the situation next week. We apologise for any inconvenience caused, and invite you to use our forums or our Discord channel in the meantime, if you have any questions about our games....

    read more...
    13.Apr.22 Egosoft CEO Bernd Lehahn returns to the Space Game Junkie Podcast on April 13
    Egosoft CEO Bernd Lehahn returns to the Space Game Junkie Podcast today. In the live show he will talk about the development of X4: Tides of Avarice and X4: Foundations in general. The live show starts at 10am PDT / 1pm EDT / 6pm BST / 19:00 CEST (What time is that in my time zone?)....

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    07.Apr.22 Update 5.10 now available
    Less than a month has passed since we expanded and improved the X4 universe again with X4: Tides of Avarice and the major 5.00 update. We haven't just been resting on our laurels since then, but have launched straight into update 5.10. We're excited to bring you this next update for X4: Foundations today. Please find the full changelog in our forums....

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    31.Mar.22 5.10 Public Beta now available
    You didn't think we would be resting now, did you? You know very well how we do things ;) So, no long speeches - today we start the beta phase for the next update for X4: Foundations. The team is working hard on version 5.10 and you can support us by participating in the beta test. You can find the changelog for today's first version of the 5.10 public beta in our forums, as well as the instructions on how to take part....

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