EnglishGermanFrenchRussianItalianSpanishChineseBrazilianJapaneseKorean
Developed by    
EGOSOFT GmbH Logo

Official EGOSOFT Facebook Page!Official EGOSOFT Twitter - Follow us!Official EGOSOFT Youtube ChannelOfficial EGOSOFT Twitch Channel
logout
0
新闻
游戏
社区
支持
X4 Wiki
XR Wiki (English)
XR Wiki (Deutsch)
常见问题
X4:基石
X重生
X³:阿尔比恩序曲
X³:地球人冲突
X³: 重聚
X²:威胁
X-无形压力
X:超越边界
论坛
论坛
下载
公司
商店


Buy X-Series online

Egosoft Interactive FAQ

X²: The Threat

How to use the wingman as a brake?


Back To Menu

Author Details
By: CBJ
Edited: 07/12/04 19:59


One of my favourite tricks is the use of wingmen to avoid collisions when on auto pilot. Many players have noticed that carriers are inordinately fast, and that very often, when left on auto pilot, these ships are responsible for a great number of collisions, which can adversely affect the player's standing with many races.

My solution to this is to have a couple of slower wingmen (Argon Novas are good, but any ship which hasn't been tuned with a maximum speed above 160m/s is ideal). Usually, these ships are carried on board the carrier, and are set as wingmen. When I fly the carrier manually, I can make best use of the high speed, and can avoid collisions. When using the auto pilot to travel a long distance, I hit Shift+7 first, to call out the slow wingmen and make them fall into formation. While they do this, I select the destination for the auto pilot. Once under way, the carrier will slow down to accommodate the slower speed of the wingmen, allowing me the luxury of SETA and/or a cup of tea.


Community
Users: 359442
Logged in: 17
Latest Screenshot
Latest Screenshot
X4: Foundations
Details ORDER NOW Details
X Rebirth
Details ORDER NOW Details

[ Disclaimer / Impressum ] | [ Privacy Policy / Datenschutz ]
Copyright © EGOSOFT 1990-2024